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Nodevember2025

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Devlog

  • Nodevember 23 - Time (and the other updates)
    November 23, 2025 by Laurenth#Nodevember
    Today I added "Time", but since the beginning, quite a few changes have landed. First was adding the Hive : a simple haxagon texture was made in mixture, and a parallax offset mapping shader in shader... Continue reading
  • Nodevember 1 - Pumpkin
    November 10, 2025 by Laurenth
    1-Pumpkin Click and drag to rotate the pumpkin. For this one I wanted to make the textures using Mixture , an open source node based tool for unity that can generate static textures or runtime render... Continue reading
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